Scenography for immersive narrative spaces using choreography,
generative Ai and spatial sound:
generative Ai and spatial sound:
This project focuses on the theme of evolution and change. In the setup of a six-screen hexadome, the audience is at the center of change, with a symbolic Antikythera mechanism in the middle. The setup is audio reactive and the AI visuals are created in the pace of music.
I made this project for a possible prototype screening in a museum in Zurich.
Programs used: Touch Designer (Stream Diffusion)
Adobe After Effects
Dream Light Space AI art exhibition
Petrov Law
Uncanny Valley: AI Experience Design
(2024)
This interactive experience explores the possible dangers of AI tools. It asks the audience to decide whether or not to press a button, highlighting the serious consequences that can come from automated decisions. The piece is inspired by the real-life story of Stanislav Petrov, a Soviet officer who, in 1983, chose not to launch a nuclear strike after a false alarm from a warning system. His decision helped prevent a potential global disaster. This experience invites people to think about how human choices still matter in a world shaped by technology.
All characters, voiceovers, and visuals were created entirely using AI tools.
The full video was produced using After Effects and Premiere Pro.
The full video was produced using After Effects and Premiere Pro.
Experience Demonstration Video and Setup Photo:
